Agda_debug

Agda_debug

#author(“2019-03-14T07:10:48+00:00”,“game”,“game”)

# Agda の Debug Build

# インストール方法

  • git からソースを clone
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% git clone https://github.com/agda/agda.git
  • brew であらかじめ “cabal-install” と “agda” を入れておいたほうがいい?(cabal に関しては source から build しないとだめかも?)

  • clone してきた agda ディレクトリに Makefile があるので make

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% make install-debug CABAL_OPTS='--extra-lib-dirs=/usr/local/opt/icu4c/lib --extra-include-dirs=/usr/local/opt/icu4c/include'
  • stdlib もupdate する
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% https://github.com/agda/agda-stdlib.git
  • experimental version を使う
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% git checkout experimental
  • .emacs.d/init.el もupdate する
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   (add-to-list 'load-path "~/src/public/agda/src/data/emacs-mode")
    (load-file (let ((coding-system-for-read 'utf-8))
                   (shell-command-to-string "~/src/public/agda/dist-2.6.0-debug/build/agda-mode/agda-mode locate")))
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 (custom-set-variables
  ;; custom-set-variables was added by Custom.
  ;; If you edit it by hand, you could mess it up, so be careful.
  ;; Your init file should contain only one such instance.
  ;; If there is more than one, they won't work right.
  '(agda2-program-name
     "~/src/public/agda/dist-2.6.0-debug/build/Agda/agda"))
  (custom-set-faces
  ;; custom-set-faces was added by Custom.
  ;; If you edit it by hand, you could mess it up, so be careful.
  ;; Your init file should contain only one such instance.
  ;; If there is more than one, they won't work right.
  )
  • おまけ

doc をmakeするには sphinx が必要。

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brew install sphinx-doc
brew link sphinx-doc --force

さらに、

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 /usr/local/Cellar/sphinx-doc/1.8.5/libexec/bin/pip3.7 install sphinx_rtd_theme

doc に移動して

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 make html
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